![]() For third-party game engines such as Unreal Engine or Unity there are a lot of custom tools online that can ease the process of reverse engineering. Games sharing the same engines often have really similar and recurring codebase that you can use to your advantage. Is it running on any popular third-party game engines (Unity, Unreal Engine, Source Engine, etc.).Does it have any anti-reversing or anti-tamper technology in place.What programming language and compiler it had been developed with. ![]()
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